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Renewal 12-2-2015 Maintenance Report Thread


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#76 BookishBrenda

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Posted 03 December 2015 - 03:13 AM

No

 

Hmm... Perhaps the soothing memories of little ponies will calm you down to a stable emotional state. :hmm:

 

Spoiler


Edited by VModCinnamon, 04 December 2015 - 05:05 AM.
Replaced, this is better!

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#77 Hissis

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Posted 03 December 2015 - 04:36 AM

  • Assassins and Rogues can no longer equip arrows except when a bow equipped 

I dont think this is a bug,i mean,kRO had a fix about it this year.

 

it sucks but its not a bug.


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#78 Ashuckel

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Posted 03 December 2015 - 04:40 AM

Idc

Revert it
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#79 Cormael

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Posted 03 December 2015 - 05:26 AM

Catridge NPC in gungslinger guild is not working.

 

I tried several times to do catridges with the NPC from the gungslinger guild (with the bloody shells) after buying the bullets and when I paid for the catridges he finish talking to me and then I dont have any catridge in my inventary. I lost already almost 200k of zeny in bullets and conversion. Can you fix it please?.​

 

Freedom flame is not up​gradable but in the description doesn't say it

 

This also happened to me but using NPC in Izlude Shop but so far only happened to me when I tried making Blood Shell Cases

 

The case maker NPC takes the blood bullet but doesnt give anything.


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#80 Lillies

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Posted 03 December 2015 - 06:34 AM

Same thing applies to Ranger Class ~ whenever you switch from bow to dagger & shield arrows gets unequipped too... this changes is soo frustrating its like your forbidding range class to switch from bow to shield

It is incredibly frustrating to try playing at all on performer: can no longer dagger flash songs without removing arrows, and amp is totally not worth using.

A suggestion to this issue would be to rather than equip ammo to the character and force unequip them when the appropriate weapon is removed, would be to equip the ammo to the weapon. For instance, arrows are equipped to the bow, but when the bow is removed, the arrows go with the bow so that there are no arrows on the dagger, that way when we switch back from dagger to bow, there are still arrows in it to shoot.

I'm not sure whether it is possible to change ammo equipping to function this way, but the way it is right now makes fast reactions to tight situations much more difficult. (this huge mob is approaching melee range, wearing a shield to survive during skill cool down will unequip my arrows and the fraction of a second it takes to re equip the arrows might get me killed)

If the reason for this change is to prevent thief classes from using status arrows without bows (as stated in the op, the change was for those particular classes), either make this change class specific such that it doesn't ruin the gameplay of classes that rely on equipped ammo to deal damage, or apply this change only to status-inflicting arrows.

For now this does more harm than good, so it is best to revert the ammo equipment to its original functionality.

Edited by Lillies, 03 December 2015 - 06:40 AM.

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#81 ShinobiEX3

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Posted 03 December 2015 - 07:44 AM

tumblr_mx1mz0vtBQ1rchnq2o2_500.gif


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#82 Scott

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Posted 03 December 2015 - 02:00 PM

Why are Bloody Shells now called Surplus Bloody Shells?


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#83 ZeroTigress

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Posted 03 December 2015 - 02:07 PM

Why are Bloody Shells now called Surplus Bloody Shells?


Old = Surplus
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#84 Scott

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Posted 03 December 2015 - 02:10 PM

Old = Surplus

 

But why is it happening? Is there any functional difference? What's the point?


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#85 ZeroTigress

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Posted 03 December 2015 - 03:14 PM

But why is it happening? Is there any functional difference? What's the point?


Localization.
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#86 Victorh3x3

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Posted 03 December 2015 - 03:49 PM

So, any reason why my rag.exe does not open after the launcher? Do I need to reinstall the game again?

 

Edit: Nvm, managed to fix following this topic https://forums.warpp...g/#entry2338688


Edited by Victorh3x3, 03 December 2015 - 04:07 PM.

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#87 Campitor

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Posted 03 December 2015 - 04:47 PM

But why is it happening? Is there any functional difference? What's the point?

They made a new bloody ammo. I think the new one is more powerful.


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#88 Hissis

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Posted 03 December 2015 - 05:27 PM

They made a new bloody ammo. I think the new one is more powerful.

 

where can i buy this new bloody ammo? '-'


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#89 ShinobiEX3

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Posted 04 December 2015 - 11:49 AM

Assassins classess cant equip Venom Knife. Its seen as a arrow for bow type weapons.

 

>.> i wont say anymore since vmod wants me to calm down >.>

 

 

Update: Now you can't mount arrows in assassin job O_o.
Text in red say: You need to have equipped a [bow]

 

bugarrowassajob.gif

 

- Assassin Skill modified: Only when you have the skill [Venom Knife] lets you mount venom knifes on your character as ammunition. (This Patch was not added)

 

Need the assassin skill modification to fix Venom Knife


Edited by ShinobiEX3, 04 December 2015 - 01:41 PM.

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#90 bragaa

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Posted 04 December 2015 - 02:29 PM

Hello , after the maintenance of Wednesday ( 02 December) noticed that my stalker is no longer attacking the double attack when I attack with my bow. I am using the chick hat , which give double attack Nv.2 
Before maintenance when I attacked using the bow always gave double attack , after the maintenance is not even giving a double attack .
What´s going on?


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#91 kingarthur6687

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Posted 04 December 2015 - 03:38 PM

Assassins classess cant equip Venom Knife. Its seen as a arrow for bow type weapons.

such hilarious

much irony

so bugfixing

wow
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#92 6773131031232342973

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Posted 04 December 2015 - 07:14 PM

Peace breaker is not working as shotgun (not splash damage ) and also fix the sprites everything is a rifle now lol

 

edit* all new shotguns are not working as shotguns (not splash damage )


Edited by 6773131031232342973, 04 December 2015 - 07:17 PM.

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#93 Ultimatespirit

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Posted 05 December 2015 - 02:38 PM

Also, it looks like rebirth got broken sometime recently, it's reverted to needing no zeny on your person at all to be able to rebirth, again. (If this is an intended update... wow kRO... why T.T)


Edited by Ultimatespirit, 05 December 2015 - 02:39 PM.

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#94 kingarthur6687

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Posted 05 December 2015 - 03:02 PM

We need the HMS Campitor-class destroyer what with these submarine updates we're getting.
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#95 indigensDeo

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Posted 05 December 2015 - 05:38 PM

This also happened to me but using NPC in Izlude Shop but so far only happened to me when I tried making Blood Shell Cases

 

The case maker NPC takes the blood bullet but doesnt give anything.

 

Same here too, That bloody npc in izlude didn't gave me bloody bullet cases. Poor 10k bullets... lost in oblivion

Fix it please, that npc only offers gas.


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#96 indigensDeo

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Posted 05 December 2015 - 05:51 PM

And also? Why is this npc missing? She was just there a week ago and that npc is really convenient in touring around juno maps

 

or I just missed some notice?

screenThor159edit.jpg


Edited by indigensDeo, 05 December 2015 - 05:53 PM.

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#97 Cormaiel

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Posted 05 December 2015 - 11:27 PM

Is it just me or is it that my Rebel isnt losing any Base EXP upon death?

I dont think its normal even with the current "Get your Rebel to max level" event thing and I did not see anything related to Rebel not losing Base EXP (or I could've overlooked)


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#98 Scott

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Posted 06 December 2015 - 01:37 AM

I think it's just you, I could have sworn I lost 70k exp on death.


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#99 Saralen

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Posted 06 December 2015 - 05:51 AM

On a Pentium III computer, the game crash's with The application failed to intialize properly 0xc000001d, Illegal instruction exception, reinstall and repatch by manual or automatic doesn't work, meanwhile…

https://support.warp...BSearchID=63731

says the game can run on a PII system 400Mghz with 128Mb of ram while the game only takes 40-70 Mb to run ever!

Also,

Faulting application ragexe.exe, version 0.0.0.0, faulting module ragexe.exe, version 0.0.0.0, fault address 0x0018ea83.
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#100 beaupoem

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Posted 06 December 2015 - 08:35 AM

umm yeah I'm running it on a core 2 with 2GB RAM. 3+ clients start lagging my computer though.
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